Searched refs:game_quat (Results 1 – 1 of 1) sorted by relevance
/hardware/invensense/6515/libsensors_iio/software/core/mllite/ |
D | results_holder.c | 29 float game_quat[4]; member 104 memcpy(&rh.game_quat, quat, sizeof(rh.game_quat)); in inv_store_game_quaternion() 297 data[0] = (long)MIN(MAX(rh.game_quat[0] * ((float)(1L << 30)), -2147483648.), 2147483647.); in inv_get_6axis_quaternion() 298 data[1] = (long)MIN(MAX(rh.game_quat[1] * ((float)(1L << 30)), -2147483648.), 2147483647.); in inv_get_6axis_quaternion() 299 data[2] = (long)MIN(MAX(rh.game_quat[2] * ((float)(1L << 30)), -2147483648.), 2147483647.); in inv_get_6axis_quaternion() 300 data[3] = (long)MIN(MAX(rh.game_quat[3] * ((float)(1L << 30)), -2147483648.), 2147483647.); in inv_get_6axis_quaternion() 409 memcpy(data, rh.game_quat, sizeof(rh.game_quat)); in inv_get_6axis_quaternion_float() 482 rh.game_quat[0] = 1.; in inv_init_results_holder()
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