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Searched refs:game_quat (Results 1 – 1 of 1) sorted by relevance

/hardware/invensense/6515/libsensors_iio/software/core/mllite/
Dresults_holder.c29 float game_quat[4]; member
104 memcpy(&rh.game_quat, quat, sizeof(rh.game_quat)); in inv_store_game_quaternion()
297 data[0] = (long)MIN(MAX(rh.game_quat[0] * ((float)(1L << 30)), -2147483648.), 2147483647.); in inv_get_6axis_quaternion()
298 data[1] = (long)MIN(MAX(rh.game_quat[1] * ((float)(1L << 30)), -2147483648.), 2147483647.); in inv_get_6axis_quaternion()
299 data[2] = (long)MIN(MAX(rh.game_quat[2] * ((float)(1L << 30)), -2147483648.), 2147483647.); in inv_get_6axis_quaternion()
300 data[3] = (long)MIN(MAX(rh.game_quat[3] * ((float)(1L << 30)), -2147483648.), 2147483647.); in inv_get_6axis_quaternion()
409 memcpy(data, rh.game_quat, sizeof(rh.game_quat)); in inv_get_6axis_quaternion_float()
482 rh.game_quat[0] = 1.; in inv_init_results_holder()