Searched refs:getDeleteStatus (Results 1 – 3 of 3) sorted by relevance
57 bool getDeleteStatus() const { return m_deleteStatus; } in getDeleteStatus() function
108 bool getDeleteStatus() const { return DeleteStatus; } in getDeleteStatus() function
462 if (shaderParser->getDeleteStatus() in s_detachShader()900 SET_ERROR_IF(sp->getDeleteStatus(), GL_INVALID_VALUE); in glCompileShader()1475 SET_ERROR_IF(sp->getDeleteStatus(), GL_INVALID_VALUE); in glDeleteShader()2686 params[0] = programData->getDeleteStatus() ? GL_TRUE : GL_FALSE; in glGetProgramiv()2779 params[0] = (sp->getDeleteStatus()) ? GL_TRUE : GL_FALSE; in glGetShaderiv()4071 if (programData->getDeleteStatus()) { in s_unUseCurrentProgram()