Searched refs:getProgramName (Results 1 – 5 of 5) sorted by relevance
51 GLuint getProgramName(GLuint name);
127 GLuint GLSnapshotState::getProgramName(GLuint name) { in getProgramName() function in gfxstream::gl::snapshot::GLSnapshotState
117 GLuint getProgramName() const { return ProgramName; } in getProgramName() function
1094 gl.glGetProgramiv(pData->getProgramName(), GL_ACTIVE_UNIFORM_MAX_LENGTH, &nameLength); in sInitializeUniformLocs()1095 gl.glGetProgramiv(pData->getProgramName(), GL_ACTIVE_UNIFORMS, &uniform_count); in sInitializeUniformLocs()1103 gl.glGetActiveUniform(pData->getProgramName(), i, nameLength, &length, in sInitializeUniformLocs()
874 if (ctx->m_snapshot) { x = ctx->m_snapshot->getProgramName(x); } \879 x = ctx->m_snapshot->getProgramName(x); \880 y = ctx->m_snapshot->getProgramName(y); \