Searched refs:gl2_encoder_context_t (Results 1 – 4 of 4) sorted by relevance
35 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glActiveTexture_enc()62 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glAttachShader_enc()90 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindAttribLocation_enc()121 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindBuffer_enc()149 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindFramebuffer_enc()177 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindRenderbuffer_enc()205 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindTexture_enc()233 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBlendColor_enc()263 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBlendEquation_enc()290 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBlendEquationSeparate_enc()[all …]
16 struct gl2_encoder_context_t : public gl2_client_context_t { struct21 …gl2_encoder_context_t(gfxstream::guest::IOStream *stream, gfxstream::guest::ChecksumCalculator *ch… argument
44 class GL2Encoder : public gl2_encoder_context_t {
83 : gl2_encoder_context_t(stream, protocol) in GL2Encoder()