/hardware/google/gfxstream/host/gl/ |
D | ReadbackWorkerGl.cpp | 66 s_gles2.glBindBuffer(GL_PIXEL_PACK_BUFFER, buffer); in initReadbackForDisplay() 69 s_gles2.glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); in initReadbackForDisplay() 83 s_gles2.glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); in deinitReadbackForDisplay() 84 s_gles2.glBindBuffer(GL_COPY_READ_BUFFER, 0); in deinitReadbackForDisplay() 209 s_gles2.glBindBuffer(GL_COPY_READ_BUFFER, src); in flushPipeline() 210 s_gles2.glBindBuffer(GL_COPY_WRITE_BUFFER, dst); in flushPipeline() 231 s_gles2.glBindBuffer(GL_COPY_READ_BUFFER, buffer); in getPixels()
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D | TextureResize.cpp | 269 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, mVertexBuffer); 274 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, 0); 372 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, mVertexBuffer); in resize() 423 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, 0); in resize() 507 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, mVertexBuffer); in GenericResizer() 521 s_gles2.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer); in GenericResizer() 538 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, 0); in GenericResizer() 539 s_gles2.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); in GenericResizer() 566 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, mVertexBuffer); in draw() 581 s_gles2.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer); in draw() [all …]
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D | TextureDraw.cpp | 250 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, mVertexBuffer); in TextureDraw() 255 s_gles2.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer); in TextureDraw() 265 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, 0); in TextureDraw() 266 s_gles2.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); in TextureDraw() 294 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, mVertexBuffer); in drawImpl() 354 s_gles2.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer); in drawImpl() 468 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, 0); in drawImpl() 469 s_gles2.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); in drawImpl() 523 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, mVertexBuffer); in preDrawLayer() 531 s_gles2.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer); in preDrawLayer()
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D | YUVConverter.cpp | 812 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, mQuadVertexBuffer); in createYUVGLFullscreenQuad() 814 s_gles2.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mQuadIndexBuffer); in createYUVGLFullscreenQuad() 843 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, quadVertexBuffer); in doYUVConversionDraw() 854 s_gles2.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, quadIndexBuffer); in doYUVConversionDraw() 923 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, mCurrVbo); in restoreGLState() 924 s_gles2.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mCurrIbo); in restoreGLState()
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/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/ |
D | GLESbuffer.cpp | 89 dispatcher.glBindBuffer(GL_ARRAY_BUFFER, globalName); in onSave() 103 dispatcher.glBindBuffer(GL_ARRAY_BUFFER, prevBuffer); in onSave() 123 dispatcher.glBindBuffer(GL_ARRAY_BUFFER, globalName); in restore()
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D | ScopedGLState.cpp | 114 gl.glBindBuffer(GL_ARRAY_BUFFER, v.intData[0]); in ~ScopedGLState()
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D | TextureUtils.cpp | 371 ctx->dispatcher().glBindBuffer(GL_PIXEL_UNPACK_BUFFER, in ScopedFetchUnpackData() 377 mCtx->dispatcher().glBindBuffer(GL_PIXEL_UNPACK_BUFFER, in ~ScopedFetchUnpackData()
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/hardware/google/gfxstream/host/tests/ |
D | GLSnapshotBuffers_unittest.cpp | 83 gl->glBindBuffer(binding, buffer); in bindBuffer() 104 gl->glBindBuffer(GL_ARRAY_BUFFER, name); in checkBufferData() 115 gl->glBindBuffer(GL_ARRAY_BUFFER, currentArrayBuffer); in checkBufferData()
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D | GLSnapshotTestStateUtils.cpp | 39 gl->glBindBuffer(GL_ARRAY_BUFFER, name); in createBuffer() 43 gl->glBindBuffer(GL_ARRAY_BUFFER, currentArrayBuffer); in createBuffer()
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D | HelloTriangleImp.cpp | 72 gl->glBindBuffer(GL_ARRAY_BUFFER, mBuffer); in initialize()
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D | GLSnapshotVertexAttributes_unittest.cpp | 242 gl->glBindBuffer(GL_ARRAY_BUFFER, changed.bufferBinding); in stateChange() 257 gl->glBindBuffer(GL_ARRAY_BUFFER, 0); in stateChange()
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/ |
D | CoreProfileEngine.cpp | 70 gl.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_drawTexOESCoreState.ibo); in getDrawTexOESCoreState() 74 gl.glBindBuffer(GL_ARRAY_BUFFER, m_drawTexOESCoreState.vbo); in getDrawTexOESCoreState() 85 gl.glBindBuffer(GL_ARRAY_BUFFER, 0); in getDrawTexOESCoreState() 86 gl.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); in getDrawTexOESCoreState() 348 gl.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_geometryDrawState.ibo); in getGeometryDrawState() 352 gl.glBindBuffer(GL_ARRAY_BUFFER, 0); in getGeometryDrawState() 353 gl.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); in getGeometryDrawState() 438 gl.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_geometryDrawState.ibo); in setupArrayForDraw() 441 gl.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); in setupArrayForDraw() 447 gl.glBindBuffer(GL_ARRAY_BUFFER, getVboFor(arrayType)); in setupArrayForDraw() [all …]
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D | GLEScmContext.cpp | 1694 gl.glBindBuffer(GL_ARRAY_BUFFER,0); in drawTexOES() 1695 gl.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER,0); in drawTexOES() 1741 gl.glBindBuffer(GL_ARRAY_BUFFER,array_buffer); in drawTexOES() 1742 gl.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER,element_array_buffer); in drawTexOES() 1832 dispatcher().glBindBuffer(GL_ARRAY_BUFFER, 0); in drawArrays() 1833 dispatcher().glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); in drawArrays() 1868 dispatcher().glBindBuffer(GL_ARRAY_BUFFER, prev_vbo); in drawArrays() 1869 dispatcher().glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, prev_ibo); in drawArrays() 1888 dispatcher().glBindBuffer(GL_ARRAY_BUFFER, 0); in drawElements() 1889 dispatcher().glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); in drawElements() [all …]
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/hardware/google/gfxstream/common/end2end/ |
D | GfxstreamEnd2EndGlTests.cpp | 198 mGl->glBindBuffer(GL_ARRAY_BUFFER, buffer); in TEST_P() 230 mGl->glBindBuffer(GL_ARRAY_BUFFER, 0); in TEST_P() 419 mGl->glBindBuffer(GL_ARRAY_BUFFER, buffer); in TEST_P() 444 mGl->glBindBuffer(GL_ARRAY_BUFFER, buffer); in TEST_P() 449 mGl->glBindBuffer(GL_ARRAY_BUFFER, 0); in TEST_P() 575 mGl->glBindBuffer(GL_ARRAY_BUFFER, buffer); in TEST_P() 581 mGl->glBindBuffer(GL_ARRAY_BUFFER, buffer); in TEST_P() 713 mGl->glBindBuffer(GL_ARRAY_BUFFER, buffer); in TEST_P() 719 mGl->glBindBuffer(GL_ARRAY_BUFFER, buffer); in TEST_P()
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/ |
D | GLESv2Context.cpp | 279 dispatcher.glBindBuffer(GL_ARRAY_BUFFER, in postLoadRestoreCtx() 363 this->dispatcher().glBindBuffer(target, in postLoadRestoreCtx() 486 s_glDispatch.glBindBuffer(GL_ARRAY_BUFFER, m_emulatedClientVBOs[0]); in validateAtt0PreDraw() 492 s_glDispatch.glBindBuffer(GL_ARRAY_BUFFER, prevArrayBuffer); in validateAtt0PreDraw() 585 s_glDispatch.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_emulatedClientIBO); in drawWithEmulations() 617 s_glDispatch.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, prevIBO); in drawWithEmulations() 682 s_glDispatch.glBindBuffer(GL_ARRAY_BUFFER, m_emulatedClientVBOs[arrayType]); in setupArrWithDataSize() 695 s_glDispatch.glBindBuffer(GL_ARRAY_BUFFER, prevArrayBuffer); in setupArrWithDataSize()
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/hardware/google/gfxstream/guest/GLESv1_enc/ |
D | gl_ftable.h | 51 {"glBindBuffer", (void*)glBindBuffer},
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D | gl_client_context.h | 53 glBindBuffer_client_proc_t glBindBuffer; member
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/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | gl2_ftable.h | 14 {"glBindBuffer", (void*)glBindBuffer},
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/hardware/google/gfxstream/host/gl/OpenGLESDispatch/ |
D | gles_common_for_gles1.entries | 11 void glBindBuffer(GLenum target, GLuint buffer);
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D | gles_common.entries | 10 void glBindBuffer(GLenum target, GLuint buffer);
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D | gles_common_for_gles2.entries | 11 void glBindBuffer(GLenum target, GLuint buffer);
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/hardware/google/gfxstream/include/OpenGLESDispatch/ |
D | gles_common_for_gles1_static_translator_namespaced_header.h | 12 GL_APICALL void GL_APIENTRY glBindBuffer(GLenum target, GLuint buffer);
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D | gles_common_for_gles2_static_translator_namespaced_header.h | 12 GL_APICALL void GL_APIENTRY glBindBuffer(GLenum target, GLuint buffer);
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D | gles_common_functions.h | 12 X(void, glBindBuffer, (GLenum target, GLuint buffer), (target, buffer)) \
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/hardware/google/gfxstream/host/gl/gles1_dec/ |
D | gles1_server_context.h | 53 glBindBuffer_server_proc_t glBindBuffer; member
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