Searched refs:glCompileShader (Results 1 – 25 of 56) sorted by relevance
123
47 GL(glCompileShader(vert_id)); in LoadProgram()51 GL(glCompileShader(frag_id)); in LoadProgram()
49 gl->glCompileShader(shader); in compileShader()
53 gl->glCompileShader(shader); in loadAndCompileShader()
156 gl->glCompileShader(m_shader_name); in compile()
198 GL(glCompileShader(vertId)); in engine_loadProgram()202 GL(glCompileShader(fragId)); in engine_loadProgram()
219 GL(glCompileShader(vertId)); in engine_loadProgram()223 GL(glCompileShader(fragId)); in engine_loadProgram()
94 mGL->glCompileShader(it.second); in restore()
111 glCompileShader(shader); in CreateShader()
96 GLEScontext::dispatcher().glCompileShader(globalName); in restore()
31 {"glCompileShader", (void*)glCompileShader},
33 glCompileShader_client_proc_t glCompileShader; member
55 glCompileShader(shader); in load_shader()
109 glCompileShader(shader); in loadShader()
106 glCompileShader(shader); in loadShader()
46 void glCompileShader(GLuint shader);
49 GL_APICALL void GL_APIENTRY glCompileShader(GLuint shader);
49 X(void, glCompileShader, (GLuint shader), (shader)) \
756 s_gles2.glCompileShader(vertShader); in createYUVGLShader()757 s_gles2.glCompileShader(fragShader); in createYUVGLShader()
48 s_gles2.glCompileShader(shader); in createShader()
170 s_gles2.glCompileShader(shader); in createShader()
35 glCompileShader_dec_server_proc_t glCompileShader; member
370 dispatch.glCompileShader(shader); in MakeShader()