/hardware/google/gfxstream/host/gl/ |
D | ColorBufferGl.cpp | 70 s_gles2.glDeleteFramebuffers(1, fbo); in bindFbo() 354 s_gles2.glDeleteFramebuffers(1, &m_fbo); in ~ColorBufferGl() 358 s_gles2.glDeleteFramebuffers(1, &m_yuv_conversion_fbo); in ~ColorBufferGl() 362 s_gles2.glDeleteFramebuffers(1, &m_scaleRotationFbo); in ~ColorBufferGl() 736 s_gles2.glDeleteFramebuffers(1, &resolve_fbo); in blitFromCurrentReadBuffer() 1082 s_gles2.glDeleteFramebuffers(1, &m_fbo); in importMemory() 1084 s_gles2.glDeleteFramebuffers(1, &m_scaleRotationFbo); in importMemory() 1086 s_gles2.glDeleteFramebuffers(1, &m_yuv_conversion_fbo); in importMemory()
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D | TextureResize.cpp | 434 s_gles2.glDeleteFramebuffers(s_framebuffersToRelease.size(), in resize() 619 s_gles2.glDeleteFramebuffers(1, &mFrameBuffer.framebuffer); in ~GenericResizer()
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/hardware/qcom/sm8150/display/gpu_tonemapper/ |
D | EGLImageBuffer.cpp | 73 GL(glDeleteFramebuffers(1, &framebufferID)); in ~EGLImageBuffer()
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/hardware/qcom/display/msm8909w_3100/gpu_tonemapper/ |
D | EGLImageBuffer.cpp | 73 GL(glDeleteFramebuffers(1, &framebufferID)); in ~EGLImageBuffer()
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/hardware/qcom/display/msm8998/gpu_tonemapper/ |
D | EGLImageBuffer.cpp | 73 GL(glDeleteFramebuffers(1, &framebufferID)); in ~EGLImageBuffer()
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/hardware/qcom/display/msm8909/gpu_tonemapper/ |
D | EGLImageBuffer.cpp | 73 GL(glDeleteFramebuffers(1, &framebufferID)); in ~EGLImageBuffer()
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/hardware/qcom/sm7250/display/gpu_tonemapper/ |
D | EGLImageBuffer.cpp | 73 GL(glDeleteFramebuffers(1, &framebufferID)); in ~EGLImageBuffer()
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/hardware/google/gfxstream/host/tests/ |
D | GLSnapshotTestStateUtils.cpp | 105 gl->glDeleteFramebuffers(1, &auxFramebuffer); in getTextureImageData()
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D | DefaultFramebufferBlit_unittest.cpp | 75 gl->glDeleteFramebuffers(1, &mFbo); in ~ClearColor()
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/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/ |
D | NamedObject.cpp | 107 GLEScontext::dispatcher().glDeleteFramebuffers(1, &m_globalName); in ~NamedObject()
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D | GLEScontext.cpp | 586 gl.glDeleteFramebuffers(1, &m_blitState.fbo); in ~GLEScontext() 592 gl.glDeleteFramebuffers(1, &m_textureEmulationFBO); in ~GLEScontext() 602 gl.glDeleteFramebuffers(1, &m_defaultFBO); in ~GLEScontext() 611 gl.glDeleteFramebuffers(1, &m_defaultReadFBO); in ~GLEScontext()
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D | SaveableTexture.cpp | 367 gl.glDeleteFramebuffers(1, &fbo); in teardownFbo()
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/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | gl2_ftable.h | 40 {"glDeleteFramebuffers", (void*)glDeleteFramebuffers},
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D | gl2_client_context.h | 42 glDeleteFramebuffers_client_proc_t glDeleteFramebuffers; member
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D | gl2_client_context.cpp | 42 …glDeleteFramebuffers = (glDeleteFramebuffers_client_proc_t) getProc("glDeleteFramebuffers", userDa… in initDispatchByName()
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/hardware/google/gfxstream/host/gl/OpenGLESDispatch/ |
D | gles2_only.entries | 75 void glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers);
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D | gles2_only_dispatch_logging_wrappers.impl | 345 DISPATCH_DEBUG_LOG("glDeleteFramebuffers(n:%d, framebuffers:%p)", n, framebuffers);
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/hardware/google/gfxstream/include/OpenGLESDispatch/ |
D | gles2_only_static_translator_namespaced_header.h | 76 GL_APICALL void GL_APIENTRY glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers);
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D | gles2_only_functions.h | 76 X(void, glDeleteFramebuffers, (GLsizei n, const GLuint* framebuffers), (n, framebuffers)) \
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/hardware/google/gfxstream/common/end2end/ |
D | GfxstreamEnd2EndTests.h | 302 &GlDispatch::glDeleteFramebuffers) {} in ScopedGlFramebuffer()
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/hardware/google/gfxstream/host/gl/glestranslator/EGL/ |
D | MacNative.m | 264 glDeleteFramebuffers(1, &g_fb);
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/hardware/google/gfxstream/host/gl/gles2_dec/ |
D | gles2_server_context.h | 48 glDeleteFramebuffers_dec_server_proc_t glDeleteFramebuffers; member
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D | GLESv2Decoder.cpp | 189 OVERRIDE_DEC(glDeleteFramebuffers) in initGL() 818 ctx->glDeleteFramebuffers(n, framebuffers); in s_glDeleteFramebuffers()
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D | gles2_server_context.cpp | 42 …glDeleteFramebuffers = (glDeleteFramebuffers_dec_server_proc_t) getProc("glDeleteFramebuffers", us… in initDispatchByName()
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/hardware/google/gfxstream/codegen/gles2/ |
D | gles2.attrib | 46 #void glDeleteFramebuffers(GLsizei n, GLuint *framebuffers) 47 glDeleteFramebuffers
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