Searched refs:glDepthRangexOES (Results 1 – 15 of 15) sorted by relevance
/hardware/google/gfxstream/guest/GLESv1_enc/ |
D | gl_ftable.h | 174 {"glDepthRangexOES", (void*)glDepthRangexOES},
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D | gl_client_context.h | 194 glDepthRangexOES_client_proc_t glDepthRangexOES; member
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D | gl_client_context.cpp | 194 glDepthRangexOES = (glDepthRangexOES_client_proc_t) getProc("glDepthRangexOES", userData); in initDispatchByName()
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D | gl_entry.cpp | 189 void glDepthRangexOES(GLclampx zNear, GLclampx zFar); 1399 void glDepthRangexOES(GLclampx zNear, GLclampx zFar) in glDepthRangexOES() function 1402 ctx->glDepthRangexOES(ctx, zNear, zFar); in glDepthRangexOES()
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D | gl_enc.cpp | 9111 this->glDepthRangexOES = &glDepthRangexOES_enc; in gl_encoder_context_t()
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/hardware/google/gfxstream/host/gl/gles1_dec/ |
D | gles1_server_context.h | 198 glDepthRangexOES_server_proc_t glDepthRangexOES; member
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D | gles1_server_context.cpp | 194 glDepthRangexOES = (glDepthRangexOES_server_proc_t) getProc("glDepthRangexOES", userData); in initDispatchByName()
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D | gles1_dec.cpp | 3724 this->glDepthRangexOES(var_zNear, var_zFar); in decode()
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/hardware/google/gfxstream/include/GLES/ |
D | glext.h | 568 GL_API void GL_APIENTRY glDepthRangexOES (GLclampx zNear, GLclampx zFar);
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/hardware/google/gfxstream/host/gl/OpenGLESDispatch/ |
D | gles12tr_internal.entries | 77 void glDepthRangexOES( GLclampx zNear, GLclampx zFar);
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/hardware/google/gfxstream/codegen/gles1/ |
D | gles1.in | 189 GL_ENTRY(void, glDepthRangexOES, GLclampx zNear, GLclampx zFar)
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/hardware/google/gfxstream/guest/mesa/include/GLES/ |
D | glext.h | 200 GL_API void GL_APIENTRY glDepthRangexOES (GLfixed n, GLfixed f);
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/hardware/google/gfxstream/common/opengl/include/GLES/ |
D | glext.h | 676 GL_API void GL_APIENTRY glDepthRangexOES (GLclampx zNear, GLclampx zFar);
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/hardware/google/gfxstream/include/OpenGLESDispatch/ |
D | gles12tr_internal.h | 79 X(void, glDepthRangexOES, (GLclampx zNear, GLclampx zFar), (zNear, zFar)) \
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/hardware/google/gfxstream/guest/mesa/include/GL/ |
D | glext.h | 5220 GLAPI void APIENTRY glDepthRangexOES (GLfixed n, GLfixed f);
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