/hardware/google/gfxstream/common/detector/ |
D | Gles.cpp | 92 glEnable(GL_DEBUG_OUTPUT); in Init() 93 glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS); in Init()
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/hardware/google/gfxstream/host/gl/ |
D | TextureDraw.cpp | 283 s_gles2.glEnable(GL_BLEND); in drawImpl() 423 s_gles2.glEnable(GL_BLEND); in drawImpl() 440 s_gles2.glEnable(GL_BLEND); in drawImpl() 569 s_gles2.glEnable(GL_BLEND); in preDrawLayer() 678 s_gles2.glEnable(GL_BLEND); in drawLayer()
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D | EmulationGl.cpp | 395 s_gles2.glEnable(GL_DEBUG_OUTPUT); in create() 396 s_gles2.glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS); in create()
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/hardware/google/gfxstream/host/tests/ |
D | GLSnapshot_unittest.cpp | 34 void stateChange() override { gl->glEnable(GetParam()); } in stateChange()
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/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/ |
D | GLEScontext.cpp | 833 dispatcher.glEnable(texTarget); in postLoadRestoreCtx() 857 std::function<void(GLenum)> enableFunc = item.second ? dispatcher.glEnable : in postLoadRestoreCtx() 882 dispatcher.glEnable(GL_BLEND); in postLoadRestoreCtx() 3050 if (isEnabled(GL_SCISSOR_TEST)) gl.glEnable(GL_SCISSOR_TEST); in blitFromReadBufferToTextureFlipped() 3051 if (isEnabled(GL_DEPTH_TEST)) gl.glEnable(GL_DEPTH_TEST); in blitFromReadBufferToTextureFlipped() 3052 if (isEnabled(GL_STENCIL_TEST)) gl.glEnable(GL_STENCIL_TEST); in blitFromReadBufferToTextureFlipped() 3053 if (isEnabled(GL_SAMPLE_ALPHA_TO_COVERAGE)) gl.glEnable(GL_SAMPLE_ALPHA_TO_COVERAGE); in blitFromReadBufferToTextureFlipped() 3054 if (isEnabled(GL_SAMPLE_COVERAGE)) gl.glEnable(GL_SAMPLE_COVERAGE); in blitFromReadBufferToTextureFlipped() 3055 if (isEnabled(GL_CULL_FACE)) gl.glEnable(GL_CULL_FACE); in blitFromReadBufferToTextureFlipped() 3056 if (isEnabled(GL_POLYGON_OFFSET_FILL)) gl.glEnable(GL_POLYGON_OFFSET_FILL); in blitFromReadBufferToTextureFlipped() [all …]
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D | ScopedGLState.cpp | 142 gl.glEnable(name); in ~ScopedGLState()
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/hardware/qcom/sm7250/display/composer/ |
D | gl_layer_stitch_impl.cpp | 210 GL(glEnable(GL_SCISSOR_TEST)); in ClearWithTransparency()
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/hardware/google/gfxstream/host/gl/glsnapshot/ |
D | GLSnapshot.cpp | 78 mGL->glEnable(it.first); in restore()
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/hardware/google/gfxstream/guest/GLESv1_enc/ |
D | gl_ftable.h | 79 {"glEnable", (void*)glEnable},
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D | gl_client_context.h | 81 glEnable_client_proc_t glEnable; member
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/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | gl2_ftable.h | 53 {"glEnable", (void*)glEnable},
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D | gl2_client_context.h | 55 glEnable_client_proc_t glEnable; member
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/hardware/libhardware/tests/hwc/ |
D | test-arrows.c | 116 glEnable(GL_TEXTURE_2D); in prepare()
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/ |
D | GLESv2Context.cpp | 97 dispatcher().glEnable(GL_TEXTURE_CUBE_MAP_SEAMLESS); in init() 535 s_glDispatch.glEnable(GL_VERTEX_PROGRAM_POINT_SIZE); in drawWithEmulations() 539 s_glDispatch.glEnable(GL_POINT_SPRITE); in drawWithEmulations()
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/hardware/google/gfxstream/host/gl/OpenGLESDispatch/ |
D | gles_common_for_gles1.entries | 39 void glEnable(GLenum cap);
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D | gles_common.entries | 38 void glEnable(GLenum cap);
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D | gles_common_for_gles2.entries | 39 void glEnable(GLenum cap);
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/hardware/google/gfxstream/include/OpenGLESDispatch/ |
D | gles_common_for_gles1_static_translator_namespaced_header.h | 40 GL_APICALL void GL_APIENTRY glEnable(GLenum cap);
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D | gles_common_for_gles2_static_translator_namespaced_header.h | 40 GL_APICALL void GL_APIENTRY glEnable(GLenum cap);
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D | gles_common_functions.h | 40 X(void, glEnable, (GLenum cap), (cap)) \
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/hardware/google/gfxstream/host/gl/gles1_dec/ |
D | gles1_server_context.h | 83 glEnable_server_proc_t glEnable; member
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D | gles1_server_context.cpp | 81 glEnable = (glEnable_server_proc_t) getProc("glEnable", userData); in initDispatchByName()
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/ |
D | GLEScmContext.cpp | 887 dispatcher().glEnable(GL_TEXTURE_GEN_S); in enable() 888 dispatcher().glEnable(GL_TEXTURE_GEN_T); in enable() 889 dispatcher().glEnable(GL_TEXTURE_GEN_R); in enable() 891 dispatcher().glEnable(cap); in enable()
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/hardware/google/gfxstream/host/gl/glestranslator/EGL/ |
D | MacNative.m | 275 glEnable(GL_TEXTURE_RECTANGLE);
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/hardware/google/gfxstream/host/gl/gles2_dec/ |
D | gles2_server_context.h | 67 glEnable_server_proc_t glEnable; member
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