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Searched refs:glExtGetShadersQCOM (Results 1 – 25 of 26) sorted by relevance

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/hardware/google/gfxstream/guest/GLESv1_enc/
Dgl_ftable.h278 {"glExtGetShadersQCOM", (void*)glExtGetShadersQCOM},
Dgl_client_context.h298 glExtGetShadersQCOM_client_proc_t glExtGetShadersQCOM; member
Dgl_client_context.cpp298 glExtGetShadersQCOM = (glExtGetShadersQCOM_client_proc_t) getProc("glExtGetShadersQCOM", userData); in initDispatchByName()
Dgl_entry.cpp293 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders);
2031 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders) in glExtGetShadersQCOM() function
2034 ctx->glExtGetShadersQCOM(ctx, shaders, maxShaders, numShaders); in glExtGetShadersQCOM()
Dgl_enc.cpp9215 this->glExtGetShadersQCOM = &glExtGetShadersQCOM_enc; in gl_encoder_context_t()
/hardware/google/gfxstream/guest/GLESv2_enc/
Dgl2_ftable.h206 {"glExtGetShadersQCOM", (void*)glExtGetShadersQCOM},
Dgl2_client_context.h208 glExtGetShadersQCOM_client_proc_t glExtGetShadersQCOM; member
Dgl2_client_context.cpp208 glExtGetShadersQCOM = (glExtGetShadersQCOM_client_proc_t) getProc("glExtGetShadersQCOM", userData); in initDispatchByName()
Dgl2_entry.cpp203 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders);
1644 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders) in glExtGetShadersQCOM() function
1647 ctx->glExtGetShadersQCOM(ctx, shaders, maxShaders, numShaders); in glExtGetShadersQCOM()
/hardware/google/gfxstream/host/gl/gles1_dec/
Dgles1_server_context.h308 glExtGetShadersQCOM_server_proc_t glExtGetShadersQCOM; member
Dgles1_server_context.cpp298 glExtGetShadersQCOM = (glExtGetShadersQCOM_server_proc_t) getProc("glExtGetShadersQCOM", userData); in initDispatchByName()
Dgles1_dec.cpp5995 …this->glExtGetShadersQCOM((GLuint*)(outptr_shaders.get()), var_maxShaders, (GLint*)(outptr_numShad… in decode()
/hardware/google/gfxstream/host/gl/gles2_dec/
Dgles2_server_context.h245 glExtGetShadersQCOM_server_proc_t glExtGetShadersQCOM; member
Dgles2_server_context.cpp208 glExtGetShadersQCOM = (glExtGetShadersQCOM_server_proc_t) getProc("glExtGetShadersQCOM", userData); in initDispatchByName()
Dgles2_dec.cpp4248 …this->glExtGetShadersQCOM((GLuint*)(inptr_shaders.get()), var_maxShaders, (GLint*)(inptr_numShader… in decode()
/hardware/google/gfxstream/codegen/gles1/
Dgles1.attrib688 #void glExtGetShadersQCOM(GLuint *shaders, GLint maxShaders, GLint *numShaders)
689 glExtGetShadersQCOM
Dgles1.in293 GL_ENTRY(void, glExtGetShadersQCOM, GLuint *shaders, GLint maxShaders, GLint *numShaders)
/hardware/google/gfxstream/codegen/gles2/
Dgles2.attrib584 #void glExtGetShadersQCOM(GLuint *shaders, GLint maxShaders, GLint *numShaders)
585 glExtGetShadersQCOM
Dgles2.in204 GL_ENTRY(void, glExtGetShadersQCOM, GLuint *shaders, GLint maxShaders, GLint *numShaders)
/hardware/google/gfxstream/include/GLES/
Dglext.h1036 GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
/hardware/google/gfxstream/guest/mesa/include/GLES/
Dglext.h891 GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
/hardware/google/gfxstream/common/opengl/include/GLES/
Dglext.h1245 GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
/hardware/google/gfxstream/include/GLES2/
Dgl2ext.h3580 GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShade…
/hardware/google/gfxstream/common/opengl/include/GLES2/
Dgl2ext.h3828 GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShade…
/hardware/google/gfxstream/guest/mesa/include/GLES2/
Dgl2ext.h3893 GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShade…

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