/hardware/google/gfxstream/guest/GLESv1_enc/ |
D | gl_ftable.h | 278 {"glExtGetShadersQCOM", (void*)glExtGetShadersQCOM},
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D | gl_client_context.h | 298 glExtGetShadersQCOM_client_proc_t glExtGetShadersQCOM; member
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D | gl_client_context.cpp | 298 glExtGetShadersQCOM = (glExtGetShadersQCOM_client_proc_t) getProc("glExtGetShadersQCOM", userData); in initDispatchByName()
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D | gl_entry.cpp | 293 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders); 2031 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders) in glExtGetShadersQCOM() function 2034 ctx->glExtGetShadersQCOM(ctx, shaders, maxShaders, numShaders); in glExtGetShadersQCOM()
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D | gl_enc.cpp | 9215 this->glExtGetShadersQCOM = &glExtGetShadersQCOM_enc; in gl_encoder_context_t()
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/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | gl2_ftable.h | 206 {"glExtGetShadersQCOM", (void*)glExtGetShadersQCOM},
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D | gl2_client_context.h | 208 glExtGetShadersQCOM_client_proc_t glExtGetShadersQCOM; member
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D | gl2_client_context.cpp | 208 glExtGetShadersQCOM = (glExtGetShadersQCOM_client_proc_t) getProc("glExtGetShadersQCOM", userData); in initDispatchByName()
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D | gl2_entry.cpp | 203 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders); 1644 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders) in glExtGetShadersQCOM() function 1647 ctx->glExtGetShadersQCOM(ctx, shaders, maxShaders, numShaders); in glExtGetShadersQCOM()
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/hardware/google/gfxstream/host/gl/gles1_dec/ |
D | gles1_server_context.h | 308 glExtGetShadersQCOM_server_proc_t glExtGetShadersQCOM; member
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D | gles1_server_context.cpp | 298 glExtGetShadersQCOM = (glExtGetShadersQCOM_server_proc_t) getProc("glExtGetShadersQCOM", userData); in initDispatchByName()
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D | gles1_dec.cpp | 5995 …this->glExtGetShadersQCOM((GLuint*)(outptr_shaders.get()), var_maxShaders, (GLint*)(outptr_numShad… in decode()
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/hardware/google/gfxstream/host/gl/gles2_dec/ |
D | gles2_server_context.h | 245 glExtGetShadersQCOM_server_proc_t glExtGetShadersQCOM; member
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D | gles2_server_context.cpp | 208 glExtGetShadersQCOM = (glExtGetShadersQCOM_server_proc_t) getProc("glExtGetShadersQCOM", userData); in initDispatchByName()
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D | gles2_dec.cpp | 4248 …this->glExtGetShadersQCOM((GLuint*)(inptr_shaders.get()), var_maxShaders, (GLint*)(inptr_numShader… in decode()
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/hardware/google/gfxstream/codegen/gles1/ |
D | gles1.attrib | 688 #void glExtGetShadersQCOM(GLuint *shaders, GLint maxShaders, GLint *numShaders) 689 glExtGetShadersQCOM
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D | gles1.in | 293 GL_ENTRY(void, glExtGetShadersQCOM, GLuint *shaders, GLint maxShaders, GLint *numShaders)
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/hardware/google/gfxstream/codegen/gles2/ |
D | gles2.attrib | 584 #void glExtGetShadersQCOM(GLuint *shaders, GLint maxShaders, GLint *numShaders) 585 glExtGetShadersQCOM
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D | gles2.in | 204 GL_ENTRY(void, glExtGetShadersQCOM, GLuint *shaders, GLint maxShaders, GLint *numShaders)
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/hardware/google/gfxstream/include/GLES/ |
D | glext.h | 1036 GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
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/hardware/google/gfxstream/guest/mesa/include/GLES/ |
D | glext.h | 891 GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
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/hardware/google/gfxstream/common/opengl/include/GLES/ |
D | glext.h | 1245 GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
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/hardware/google/gfxstream/include/GLES2/ |
D | gl2ext.h | 3580 GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShade…
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/hardware/google/gfxstream/common/opengl/include/GLES2/ |
D | gl2ext.h | 3828 GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShade…
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/hardware/google/gfxstream/guest/mesa/include/GLES2/ |
D | gl2ext.h | 3893 GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShade…
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