Searched refs:glGetCompressedTextureFormats (Results 1 – 22 of 22) sorted by relevance
/hardware/google/gfxstream/guest/GLESv1_enc/ |
D | gl_client_context.h | 173 glGetCompressedTextureFormats_client_proc_t glGetCompressedTextureFormats; member
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D | gl_client_context.cpp | 173 …glGetCompressedTextureFormats = (glGetCompressedTextureFormats_client_proc_t) getProc("glGetCompre… in initDispatchByName()
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D | gl_entry.cpp | 168 void glGetCompressedTextureFormats(int count, GLint* formats); 1273 void glGetCompressedTextureFormats(int count, GLint* formats) in glGetCompressedTextureFormats() function 1276 ctx->glGetCompressedTextureFormats(ctx, count, formats); in glGetCompressedTextureFormats()
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D | GLEncoder.cpp | 70 …this->glGetCompressedTextureFormats(this, m_num_compressedTextureFormats, m_compressedTextureForma… in getCompressedTextureFormats()
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D | gl_enc.cpp | 9090 this->glGetCompressedTextureFormats = &glGetCompressedTextureFormats_enc; in gl_encoder_context_t()
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/hardware/google/gfxstream/host/gl/gles1_dec/ |
D | gles1_server_context.h | 177 glGetCompressedTextureFormats_server_proc_t glGetCompressedTextureFormats; member
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D | GLESv1Decoder.cpp | 100 glGetCompressedTextureFormats = s_glGetCompressedTextureFormats; in initGL()
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D | gles1_server_context.cpp | 173 …glGetCompressedTextureFormats = (glGetCompressedTextureFormats_server_proc_t) getProc("glGetCompre… in initDispatchByName()
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D | gles1_dec.cpp | 3318 this->glGetCompressedTextureFormats(this, var_count, (GLint*)(outptr_formats.get())); in decode()
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/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | gl2_client_context.h | 218 glGetCompressedTextureFormats_client_proc_t glGetCompressedTextureFormats; member
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D | gl2_client_context.cpp | 218 …glGetCompressedTextureFormats = (glGetCompressedTextureFormats_client_proc_t) getProc("glGetCompre… in initDispatchByName()
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D | gl2_entry.cpp | 213 void glGetCompressedTextureFormats(int count, GLint* formats); 1704 void glGetCompressedTextureFormats(int count, GLint* formats) in glGetCompressedTextureFormats() function 1707 ctx->glGetCompressedTextureFormats(ctx, count, formats); in glGetCompressedTextureFormats()
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D | GL2Encoder.cpp | 1701 …this->glGetCompressedTextureFormats(this, m_num_compressedTextureFormats, m_compressedTextureForma… in getCompressedTextureFormats()
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D | gl2_enc.cpp | 12908 this->glGetCompressedTextureFormats = &glGetCompressedTextureFormats_enc; in gl2_encoder_context_t()
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/hardware/google/gfxstream/host/gl/gles2_dec/ |
D | gles2_server_context.h | 255 glGetCompressedTextureFormats_server_proc_t glGetCompressedTextureFormats; member
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D | gles2_server_context.cpp | 218 …glGetCompressedTextureFormats = (glGetCompressedTextureFormats_server_proc_t) getProc("glGetCompre… in initDispatchByName()
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D | GLESv2Decoder.cpp | 117 glGetCompressedTextureFormats = s_glGetCompressedTextureFormats; in initGL()
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D | gles2_dec.cpp | 4463 this->glGetCompressedTextureFormats(this, var_count, (GLint*)(outptr_formats.get())); in decode()
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/hardware/google/gfxstream/codegen/gles2/ |
D | gles2.attrib | 634 #GL_ENTRY(void, glGetCompressedTextureFormats, int count, GLint *formats) 635 glGetCompressedTextureFormats
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D | gles2.in | 216 GL_ENTRY(void, glGetCompressedTextureFormats, int count, GLint *formats)
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/hardware/google/gfxstream/codegen/gles1/ |
D | gles1.attrib | 360 glGetCompressedTextureFormats
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D | gles1.in | 164 GL_ENTRY(void, glGetCompressedTextureFormats, int count, GLint *formats);
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