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Searched refs:glGetCompressedTextureFormats (Results 1 – 22 of 22) sorted by relevance

/hardware/google/gfxstream/guest/GLESv1_enc/
Dgl_client_context.h173 glGetCompressedTextureFormats_client_proc_t glGetCompressedTextureFormats; member
Dgl_client_context.cpp173glGetCompressedTextureFormats = (glGetCompressedTextureFormats_client_proc_t) getProc("glGetCompre… in initDispatchByName()
Dgl_entry.cpp168 void glGetCompressedTextureFormats(int count, GLint* formats);
1273 void glGetCompressedTextureFormats(int count, GLint* formats) in glGetCompressedTextureFormats() function
1276 ctx->glGetCompressedTextureFormats(ctx, count, formats); in glGetCompressedTextureFormats()
DGLEncoder.cpp70 …this->glGetCompressedTextureFormats(this, m_num_compressedTextureFormats, m_compressedTextureForma… in getCompressedTextureFormats()
Dgl_enc.cpp9090 this->glGetCompressedTextureFormats = &glGetCompressedTextureFormats_enc; in gl_encoder_context_t()
/hardware/google/gfxstream/host/gl/gles1_dec/
Dgles1_server_context.h177 glGetCompressedTextureFormats_server_proc_t glGetCompressedTextureFormats; member
DGLESv1Decoder.cpp100 glGetCompressedTextureFormats = s_glGetCompressedTextureFormats; in initGL()
Dgles1_server_context.cpp173glGetCompressedTextureFormats = (glGetCompressedTextureFormats_server_proc_t) getProc("glGetCompre… in initDispatchByName()
Dgles1_dec.cpp3318 this->glGetCompressedTextureFormats(this, var_count, (GLint*)(outptr_formats.get())); in decode()
/hardware/google/gfxstream/guest/GLESv2_enc/
Dgl2_client_context.h218 glGetCompressedTextureFormats_client_proc_t glGetCompressedTextureFormats; member
Dgl2_client_context.cpp218glGetCompressedTextureFormats = (glGetCompressedTextureFormats_client_proc_t) getProc("glGetCompre… in initDispatchByName()
Dgl2_entry.cpp213 void glGetCompressedTextureFormats(int count, GLint* formats);
1704 void glGetCompressedTextureFormats(int count, GLint* formats) in glGetCompressedTextureFormats() function
1707 ctx->glGetCompressedTextureFormats(ctx, count, formats); in glGetCompressedTextureFormats()
DGL2Encoder.cpp1701 …this->glGetCompressedTextureFormats(this, m_num_compressedTextureFormats, m_compressedTextureForma… in getCompressedTextureFormats()
Dgl2_enc.cpp12908 this->glGetCompressedTextureFormats = &glGetCompressedTextureFormats_enc; in gl2_encoder_context_t()
/hardware/google/gfxstream/host/gl/gles2_dec/
Dgles2_server_context.h255 glGetCompressedTextureFormats_server_proc_t glGetCompressedTextureFormats; member
Dgles2_server_context.cpp218glGetCompressedTextureFormats = (glGetCompressedTextureFormats_server_proc_t) getProc("glGetCompre… in initDispatchByName()
DGLESv2Decoder.cpp117 glGetCompressedTextureFormats = s_glGetCompressedTextureFormats; in initGL()
Dgles2_dec.cpp4463 this->glGetCompressedTextureFormats(this, var_count, (GLint*)(outptr_formats.get())); in decode()
/hardware/google/gfxstream/codegen/gles2/
Dgles2.attrib634 #GL_ENTRY(void, glGetCompressedTextureFormats, int count, GLint *formats)
635 glGetCompressedTextureFormats
Dgles2.in216 GL_ENTRY(void, glGetCompressedTextureFormats, int count, GLint *formats)
/hardware/google/gfxstream/codegen/gles1/
Dgles1.attrib360 glGetCompressedTextureFormats
Dgles1.in164 GL_ENTRY(void, glGetCompressedTextureFormats, int count, GLint *formats);