/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | gl2_ftable.h | 305 {"glGetFragDataLocation", (void*)glGetFragDataLocation},
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D | gl2_client_context.h | 336 glGetFragDataLocation_client_proc_t glGetFragDataLocation; member
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D | gl2_client_context.cpp | 336 …glGetFragDataLocation = (glGetFragDataLocation_client_proc_t) getProc("glGetFragDataLocation", use… in initDispatchByName()
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D | gl2_entry.cpp | 331 GLint glGetFragDataLocation(GLuint program, const char* name); 2424 GLint glGetFragDataLocation(GLuint program, const char* name) in glGetFragDataLocation() function 2427 return ctx->glGetFragDataLocation(ctx, program, name); in glGetFragDataLocation()
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D | GL2Encoder.h | 992 f(glGetFragDataLocation) \
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/hardware/google/gfxstream/host/gl/OpenGLESDispatch/ |
D | gles3_only.entries | 138 GLint glGetFragDataLocation(GLuint program, const char * name);
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D | gles3_only_dispatch_logging_wrappers.impl | 470 DISPATCH_DEBUG_LOG("glGetFragDataLocation(program:%d, name:%p)", program, name);
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/hardware/google/gfxstream/include/OpenGLESDispatch/ |
D | gles3_only_static_translator_namespaced_header.h | 103 GL_APICALL GLint GL_APIENTRY glGetFragDataLocation(GLuint program, const char * name);
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D | gles3_only_functions.h | 103 X(GLint, glGetFragDataLocation, (GLuint program, const char * name), (program, name)) \
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/hardware/google/gfxstream/host/gl/gles2_dec/ |
D | gles2_server_context.h | 392 glGetFragDataLocation_dec_server_proc_t glGetFragDataLocation; member
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D | GLESv2Decoder.cpp | 236 OVERRIDE_DEC(glGetFragDataLocation) in initGL() 1030 SNAPSHOT_PROGRAM_CALL_RET(GLint, glGetFragDataLocation, (void* self, GLuint program, const char* n…
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D | gles2_server_context.cpp | 336 …glGetFragDataLocation = (glGetFragDataLocation_dec_server_proc_t) getProc("glGetFragDataLocation",… in initDispatchByName()
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/ |
D | GLESv30Imp.cpp | 1027 GL_APICALL GLint GL_APIENTRY glGetFragDataLocation(GLuint program, const char * name) { in glGetFragDataLocation() function 1031 … GLint glGetFragDataLocationRET = ctx->dispatcher().glGetFragDataLocation(globalProgramName, name); in glGetFragDataLocation()
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/hardware/google/gfxstream/codegen/gles2/ |
D | gles2.attrib | 1005 glGetFragDataLocation 1297 glGetFragDataLocation
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D | gles2.in | 437 GL_ENTRY(GLint, glGetFragDataLocation, GLuint program, const char * name)
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/hardware/google/gfxstream/common/opengl/include/GLES3/ |
D | gl3.h | 876 GL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
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D | gl31.h | 876 GL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
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/hardware/google/gfxstream/include/GLES3/ |
D | gl3.h | 876 GL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
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D | gl31.h | 876 GL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
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D | gl32.h | 1128 GL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
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/hardware/google/gfxstream/common/detector/ |
D | GlesFuncs.h | 379 X(GLint, glGetFragDataLocation, (GLuint program, const char * name), (program, name)) \
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/hardware/google/gfxstream/guest/mesa/include/GLES3/ |
D | gl3.h | 1128 GL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
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D | gl31.h | 1128 GL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
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D | gl32.h | 1128 GL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
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/hardware/google/gfxstream/host/apigen-codec-common/GL/ |
D | gl_mangle.h | 653 #define glGetFragDataLocation MANGLE(GetFragDataLocation) macro
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