Searched refs:glGetGlobalTexName (Results 1 – 11 of 11) sorted by relevance
69 GLuint glGetGlobalTexName(GLuint localTexName);
70 GLuint glGetGlobalTexName(GLuint localTexName);
60 GL_APICALL GLuint GL_APIENTRY glGetGlobalTexName(GLuint) { return (GLuint)0; } in glGetGlobalTexName() function
59 GLuint glGetGlobalTexName(GLuint localTexName);
250 DISPATCH_DEBUG_LOG("glGetGlobalTexName(localTexName:%d)", localTexName);
57 GL_APICALL GLuint GL_APIENTRY glGetGlobalTexName(GLuint localTexName);
57 X(GLuint, glGetGlobalTexName, (GLuint localTexName), (localTexName)) \
3778 gtextures[0] = s_gles2.glGetGlobalTexName(textures[0]); in updateYUVTextures()3779 gtextures[1] = s_gles2.glGetGlobalTexName(textures[1]); in updateYUVTextures()3781 gtextures[0] = s_gles2.glGetGlobalTexName(textures[0]); in updateYUVTextures()3782 gtextures[1] = s_gles2.glGetGlobalTexName(textures[1]); in updateYUVTextures()3783 gtextures[2] = s_gles2.glGetGlobalTexName(textures[2]); in updateYUVTextures()
217 GL_APICALL GLuint GL_APIENTRY glGetGlobalTexName(GLuint localName);333 …lTexName"] = (__translatorMustCastToProperFunctionPointerType)GLES2_NAMESPACED(glGetGlobalTexName); in getProcAddressGles2()737 GL_APICALL GLuint GL_APIENTRY glGetGlobalTexName(GLuint localName) { in glGetGlobalTexName() function