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Searched refs:glShaderString (Results 1 – 11 of 11) sorted by relevance

/hardware/google/gfxstream/guest/GLESv2_enc/
Dgl2_client_context.h219 glShaderString_client_proc_t glShaderString; member
Dgl2_client_context.cpp219 glShaderString = (glShaderString_client_proc_t) getProc("glShaderString", userData); in initDispatchByName()
Dgl2_entry.cpp214 void glShaderString(GLuint shader, const GLchar* string, GLsizei len);
1710 void glShaderString(GLuint shader, const GLchar* string, GLsizei len) in glShaderString() function
1713 ctx->glShaderString(ctx, shader, string, len); in glShaderString()
DGL2Encoder.cpp1932 ctx->glShaderString(ctx, shader, str, len + 1); in s_glShaderSource()
Dgl2_enc.cpp12909 this->glShaderString = &glShaderString_enc; in gl2_encoder_context_t()
/hardware/google/gfxstream/host/gl/gles2_dec/
Dgles2_server_context.h256 glShaderString_server_proc_t glShaderString; member
Dgles2_server_context.cpp219 glShaderString = (glShaderString_server_proc_t) getProc("glShaderString", userData); in initDispatchByName()
DGLESv2Decoder.cpp120 glShaderString = s_glShaderString; in initGL()
Dgles2_dec.cpp4488 this->glShaderString(this, var_shader, (const GLchar*)(inptr_string.get()), var_len); in decode()
/hardware/google/gfxstream/codegen/gles2/
Dgles2.attrib641 #GL_ENTRY(void, glShaderString, GLuint shader, GLchar *string, GLsizei len)
642 glShaderString
Dgles2.in217 GL_ENTRY(void, glShaderString, GLuint shader, const GLchar* string, GLsizei len)