/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/ |
D | CoreProfileEngine.cpp | 944 …gl.glUniform1fv(m_geometryDrawState.lightSpotlightExponentsLoc, GLEScmContext::kMaxLights, m_light… in setupLighting() 945 …gl.glUniform1fv(m_geometryDrawState.lightSpotlightCutoffAnglesLoc, GLEScmContext::kMaxLights, m_li… in setupLighting() 946 …gl.glUniform1fv(m_geometryDrawState.lightAttenuationConstsLoc, GLEScmContext::kMaxLights, m_lighti… in setupLighting() 947 …gl.glUniform1fv(m_geometryDrawState.lightAttenuationLinearsLoc, GLEScmContext::kMaxLights, m_light… in setupLighting() 948 …gl.glUniform1fv(m_geometryDrawState.lightAttenuationQuadraticsLoc, GLEScmContext::kMaxLights, m_li… in setupLighting()
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/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | gl2_ftable.h | 123 {"glUniform1fv", (void*)glUniform1fv},
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D | gl2_client_context.h | 125 glUniform1fv_client_proc_t glUniform1fv; member
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D | gl2_client_context.cpp | 125 glUniform1fv = (glUniform1fv_client_proc_t) getProc("glUniform1fv", userData); in initDispatchByName()
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D | gl2_entry.cpp | 120 void glUniform1fv(GLint location, GLsizei count, const GLfloat* v); 1142 void glUniform1fv(GLint location, GLsizei count, const GLfloat* v) in glUniform1fv() function 1145 ctx->glUniform1fv(ctx, location, count, v); in glUniform1fv()
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/hardware/google/gfxstream/host/gl/OpenGLESDispatch/ |
D | gles2_only.entries | 26 void glUniform1fv(GLint location, GLsizei count, const GLfloat* v);
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D | gles2_only_dispatch_logging_wrappers.impl | 110 DISPATCH_DEBUG_LOG("glUniform1fv(location:%d, count:%d, v:%p)", location, count, v);
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D | gles12tr_internal.entries | 292 void glUniform1fv( GLint location, GLsizei count, const GLfloat* v);
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/hardware/google/gfxstream/include/OpenGLESDispatch/ |
D | gles2_only_static_translator_namespaced_header.h | 29 GL_APICALL void GL_APIENTRY glUniform1fv(GLint location, GLsizei count, const GLfloat* v);
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D | gles2_only_functions.h | 29 X(void, glUniform1fv, (GLint location, GLsizei count, const GLfloat* v), (location, count, v)) \
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D | gles12tr_internal.h | 294 X(void, glUniform1fv, (GLint location, GLsizei count, const GLfloat* v), (location, count, v)) \
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/hardware/google/gfxstream/host/gl/gles2_dec/ |
D | gles2_server_context.h | 156 glUniform1fv_server_proc_t glUniform1fv; member
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D | gles2_server_context.cpp | 125 glUniform1fv = (glUniform1fv_server_proc_t) getProc("glUniform1fv", userData); in initDispatchByName()
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/hardware/google/gfxstream/codegen/gles2/ |
D | gles2.attrib | 319 #void glUniform1fv(GLint location, GLsizei count, GLfloat *v) 320 glUniform1fv
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D | gles2.in | 117 GL_ENTRY(void, glUniform1fv, GLint location, GLsizei count, const GLfloat* v)
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/ |
D | ProgramData.cpp | 486 dispatcher.glUniform1fv(location, uniform.mCount, in restore()
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/hardware/google/gfxstream/include/GLES2/ |
D | gl2.h | 638 GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
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/hardware/google/gfxstream/guest/mesa/include/GLES2/ |
D | gl2.h | 619 GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
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/hardware/google/gfxstream/common/opengl/include/GLES2/ |
D | gl2.h | 619 GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
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/hardware/google/gfxstream/common/opengl/include/GLES3/ |
D | gl3.h | 489 GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
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D | gl31.h | 489 GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
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/hardware/google/gfxstream/include/GLES3/ |
D | gl3.h | 489 GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
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D | gl31.h | 489 GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
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/hardware/google/gfxstream/common/detector/ |
D | GlesFuncs.h | 227 X(void, glUniform1fv, (GLint location, GLsizei count, const GLfloat* v), (location, count, v)) \
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/hardware/google/gfxstream/guest/mesa/include/GLES3/ |
D | gl3.h | 619 GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
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