Searched refs:hasDedicatedBuffer (Results 1 – 3 of 3) sorted by relevance
45 bool hasDedicatedBuffer, const VkExtent3D& imageExtent,
283 bool hasDedicatedBuffer, const VkExtent3D& imageExtent, in createAndroidHardwareBuffer() argument302 } else if (hasDedicatedBuffer) { in createAndroidHardwareBuffer()
3385 bool hasDedicatedBuffer = in on_vkAllocateMemory() local3411 if (hasDedicatedBuffer) { in on_vkAllocateMemory()3425 hasDedicatedImage, hasDedicatedBuffer, imageExtent, imageLayers, imageFormat, in on_vkAllocateMemory()3485 bool hasDedicatedBuffer = in on_vkAllocateMemory() local3488 if (hasDedicatedImage && hasDedicatedBuffer) { in on_vkAllocateMemory()3525 if (hasDedicatedBuffer) { in on_vkAllocateMemory()3538 hasDedicatedBuffer = hasDedicatedBuffer && getBufferCollectionConstraintsVulkanBufferUsage( in on_vkAllocateMemory()3541 if (hasDedicatedImage || hasDedicatedBuffer) { in on_vkAllocateMemory()3589 if (hasDedicatedBuffer) { in on_vkAllocateMemory()3760 bool hasDedicatedBuffer = in on_vkAllocateMemory() local[all …]