Home
last modified time | relevance | path

Searched refs:hasVBOs (Results 1 – 4 of 4) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp315 void GLClientState::getVBOUsage(bool* hasClientArrays, bool* hasVBOs) { in getVBOUsage() argument
321 *hasVBOs = true; in getVBOUsage()
332 *hasVBOs = true; in getVBOUsage()
334 if (*hasClientArrays && *hasVBOs) return; in getVBOUsage()
344 *hasVBOs) { in getVBOUsage()
360 if (bufferObject != 0 && hasVBOs) { in getVBOUsage()
361 *hasVBOs = true; in getVBOUsage()
367 if (*hasClientArrays && *hasVBOs) return; in getVBOUsage()
371 *hasVBOs) { in getVBOUsage()
/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLClientState.h278 void getVBOUsage(bool* hasClientArrays, bool* hasVBOs);
/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp1315 void GL2Encoder::getVBOUsage(bool* hasClientArrays, bool* hasVBOs) const { in getVBOUsage()
1317 if (hasVBOs) *hasVBOs = false; in getVBOUsage()
1319 m_state->getVBOUsage(hasClientArrays, hasVBOs); in getVBOUsage()
6028 bool hasVBOs = false; in s_glDrawArraysIndirect() local
6029 ctx->getVBOUsage(&hasClientArrays, &hasVBOs); in s_glDrawArraysIndirect()
6057 bool hasVBOs = false; in s_glDrawElementsIndirect() local
6058 ctx->getVBOUsage(&hasClientArrays, &hasVBOs); in s_glDrawElementsIndirect()
DGL2Encoder.h185 void getVBOUsage(bool* hasClientArrays, bool* hasVBOs) const;