Searched refs:heights (Results 1 – 2 of 2) sorted by relevance
29 std::map<GLsizei, GLsizei> heights; member
1608 texrec->dims[indexToSet].heights[curr_level] = curr_height; in setBoundTextureDims()1626 texrec->dims[indexToSet].heights[level] = height; in setBoundTextureDims()1709 size_t currHeight = texrec->dims[0].heights.begin()->second; in isBoundTextureComplete()1713 size_t nextHeight = texrec->dims[i].heights.begin()->second; in isBoundTextureComplete()1942 0 == texrec->dims->heights[fbo_format_info.tex_level]) { in checkFramebufferAttachmentCompleteness()2179 return texrec->dims->heights[level]; in queryTexHeight()