Searched refs:indexPosition (Results 1 – 3 of 3) sorted by relevance
270 int32_t indexPosition = mFuzzedDataProvider.ConsumeIntegralInRange<int32_t>( in invoke3dSessionAPI() local275 setIndexOfOverlaysMemory(overlaysDescVector, pIMemory, indexPosition, in invoke3dSessionAPI()376 int32_t indexPosition, uint16_t indexValue) { in setIndexOfOverlaysMemory() argument379 for (int32_t i = 0; i < indexPosition; ++i) { in setIndexOfOverlaysMemory()384 (indexPosition * kIdByteSize) + (kVertexByteSize * totalVerticesCount); in setIndexOfOverlaysMemory()
43 sp<IMemory> pIMemory, int32_t indexPosition, uint16_t indexValue);
808 sp<IMemory> pIMemory, int indexPosition, uint16_t indexValue) { in SetIndexOfOverlaysMemory() argument812 for (int i = 0; i < indexPosition; i++) { in SetIndexOfOverlaysMemory()816 const int indexBytePosition = (indexPosition * kIdByteSize) + in SetIndexOfOverlaysMemory()