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Searched refs:isBoundTextureImmutableFormat (Results 1 – 3 of 3) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLClientState.h465 bool isBoundTextureImmutableFormat(GLenum target) const;
/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp2847 SET_ERROR_IF(state->isBoundTextureImmutableFormat(target), GL_INVALID_OPERATION); in s_glTexImage2D()
2988 SET_ERROR_IF(state->isBoundTextureImmutableFormat(target), GL_INVALID_OPERATION); in s_glCopyTexImage2D()
4294 SET_ERROR_IF(state->isBoundTextureImmutableFormat(target), GL_INVALID_OPERATION); in s_glTexStorage2D()
4445 SET_ERROR_IF(state->isBoundTextureImmutableFormat(target), GL_INVALID_OPERATION); in s_glTexImage3D()
4693 SET_ERROR_IF(state->isBoundTextureImmutableFormat(target), GL_INVALID_OPERATION); in s_glTexStorage3D()
6090 SET_ERROR_IF(state->isBoundTextureImmutableFormat(target), GL_INVALID_OPERATION); in s_glTexStorage2DMultisample()
/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp1684 bool GLClientState::isBoundTextureImmutableFormat(GLenum target) const { in isBoundTextureImmutableFormat() function in gfxstream::guest::GLClientState