Searched refs:isBoundTextureImmutableFormat (Results 1 – 3 of 3) sorted by relevance
465 bool isBoundTextureImmutableFormat(GLenum target) const;
2847 SET_ERROR_IF(state->isBoundTextureImmutableFormat(target), GL_INVALID_OPERATION); in s_glTexImage2D()2988 SET_ERROR_IF(state->isBoundTextureImmutableFormat(target), GL_INVALID_OPERATION); in s_glCopyTexImage2D()4294 SET_ERROR_IF(state->isBoundTextureImmutableFormat(target), GL_INVALID_OPERATION); in s_glTexStorage2D()4445 SET_ERROR_IF(state->isBoundTextureImmutableFormat(target), GL_INVALID_OPERATION); in s_glTexImage3D()4693 SET_ERROR_IF(state->isBoundTextureImmutableFormat(target), GL_INVALID_OPERATION); in s_glTexStorage3D()6090 SET_ERROR_IF(state->isBoundTextureImmutableFormat(target), GL_INVALID_OPERATION); in s_glTexStorage2DMultisample()
1684 bool GLClientState::isBoundTextureImmutableFormat(GLenum target) const { in isBoundTextureImmutableFormat() function in gfxstream::guest::GLClientState