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Searched refs:isChecksumEnabled (Results 1 – 1 of 1) sorted by relevance

/hardware/google/gfxstream/host/
DRenderControl.cpp464 bool isChecksumEnabled = features.GlPipeChecksum.enabled; in rcGetGLString() local
497 if (isChecksumEnabled && name == GL_EXTENSIONS) { in rcGetGLString()