Searched refs:kFragmentShaderSource (Results 1 – 2 of 2) sorted by relevance
97 const char kFragmentShaderSource[] = variable198 mFragmentShader = createShader(GL_FRAGMENT_SHADER, kFragmentShaderSource); in TextureDraw()
109 const char kFragmentShaderSource[] = variable197 factorDefine, dimensionDefine, kCommonShaderSource, kFragmentShaderSource in attachShaders()