Searched refs:kVertexShaderSource (Results 1 – 2 of 2) sorted by relevance
81 const char kVertexShaderSource[] = variable197 mVertexShader = createShader(GL_VERTEX_SHADER, kVertexShaderSource); in TextureDraw()
54 static const char kVertexShaderSource[] = variable194 kCommonShaderSource, dimensionConst.str().c_str(), kVertexShaderSource in attachShaders()