Searched refs:kVulkanShaderFloat16Int8 (Results 1 – 3 of 3) sorted by relevance
112 static const char kVulkanShaderFloat16Int8[] = "ANDROID_EMU_vulkan_shader_float16_int8"; variable
643 if (hostExtensions.find(kVulkanShaderFloat16Int8) != std::string::npos) { in queryAndSetVulkanShaderFloat16Int8Support()
226 static const char* kVulkanShaderFloat16Int8 = "ANDROID_EMU_vulkan_shader_float16_int8"; variable595 glStr += kVulkanShaderFloat16Int8; in rcGetGLString()