Searched refs:lastBoundTarget (Results 1 – 1 of 1) sorted by relevance
4266 GLenum lastBoundTarget = state->queryTexLastBoundTarget(texture); in s_glFramebufferTextureLayer() local4267 SET_ERROR_IF(lastBoundTarget != GL_TEXTURE_2D_ARRAY && in s_glFramebufferTextureLayer()4268 lastBoundTarget != GL_TEXTURE_3D, in s_glFramebufferTextureLayer()