Searched refs:lightDirectionsLoc (Results 1 – 2 of 2) sorted by relevance
80 GLint lightDirectionsLoc; member
310 m_geometryDrawState.lightDirectionsLoc = in getGeometryDrawState()943 …gl.glUniform3fv(m_geometryDrawState.lightDirectionsLoc, GLEScmContext::kMaxLights, m_lightingBuffe… in setupLighting()