Searched refs:lightEnables (Results 1 – 2 of 2) sorted by relevance
196 GLint lightEnables[kMaxLights]; member
924 m_lightingBuffer.lightEnables[i] = mCtx->isEnabled(GL_LIGHT0 + i); in setupLighting()938 …1iv(m_geometryDrawState.lightEnablesLoc, GLEScmContext::kMaxLights, m_lightingBuffer.lightEnables); in setupLighting()