Searched refs:localProgramName (Results 1 – 2 of 2) sorted by relevance
54 GLint localProgramName = in glGetProgramPipelineiv() local56 *params = localProgramName; in glGetProgramPipelineiv()111 const GLuint localProgramName = in glCreateShaderProgramv() local118 …ctx->shareGroup()->setObjectData(NamedObjectType::SHADER_OR_PROGRAM, localProgramName, ObjectDataP… in glCreateShaderProgramv()120 return localProgramName; in glCreateShaderProgramv()
1140 const GLuint localProgramName = in glCreateProgram() local1143 localProgramName, in glCreateProgram()1146 NamedObjectType::SHADER_OR_PROGRAM, localProgramName)); in glCreateProgram()1147 return localProgramName; in glCreateProgram()