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Searched refs:lockContextStructureRead (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/host/
DRenderThread.cpp524 FrameBuffer::getFB()->lockContextStructureRead(); in main()
DFrameBuffer.h364 void lockContextStructureRead() { m_contextStructureLock.lockRead(); } in lockContextStructureRead() function