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Searched refs:mBufferReadyToUse (Results 1 – 2 of 2) sorted by relevance

/hardware/interfaces/automotive/evs/aidl/impl/default/include/
DEvsGlDisplay.h85 std::condition_variable mBufferReadyToUse; variable
/hardware/interfaces/automotive/evs/aidl/impl/default/src/
DEvsGlDisplay.cpp183 mBufferReadyToUse.notify_all(); in renderFrames()
333 mBufferReadyToUse.wait(lock, [this]() REQUIRES(mLock) { return !mBufferBusy; }); in getTargetBuffer()