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Searched refs:mComposeMode (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/host/gl/
DTextureDraw.cpp227 mComposeMode = s_gles2.glGetUniformLocation(mProgram, "composeMode"); in TextureDraw()
237 s_gles2.glUniform1i(mComposeMode, 2); in TextureDraw()
566 s_gles2.glUniform1i(mComposeMode, 2); in preDrawLayer()
586 s_gles2.glUniform1i(mComposeMode, layer.composeMode); in drawLayer()
675 s_gles2.glUniform1i(mComposeMode, HWC2_COMPOSITION_DEVICE); in drawLayer()
687 s_gles2.glUniform1i(mComposeMode, HWC2_COMPOSITION_DEVICE); in cleanupForDrawLayer()
DTextureDraw.h73 GLint mComposeMode; variable