Searched refs:mCurrIbo (Results 1 – 2 of 2) sorted by relevance
140 GLint mCurrIbo = 0; variable
915 s_gles2.glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &mCurrIbo); in saveGLState()924 s_gles2.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mCurrIbo); in restoreGLState()