Searched refs:mGlobals (Results 1 – 3 of 3) sorted by relevance
30 std::vector<GLenum>& store = mGlobals[name].enums; in getGlobalStateEnum()37 std::vector<unsigned char>& store = mGlobals[name].bytes; in getGlobalStateByte()44 std::vector<uint32_t>& store = mGlobals[name].ints; in getGlobalStateInt()51 std::vector<float>& store = mGlobals[name].floats; in getGlobalStateFloat()58 std::vector<uint64_t>& store = mGlobals[name].int64s; in getGlobalStateInt64()98 std::vector<float> clearColor = mGlobals[GL_COLOR_CLEAR_VALUE].floats; in restore()101 mGL->glActiveTexture(mGlobals[GL_ACTIVE_TEXTURE].ints[0]); in restore()
63 GlobalStateMap mGlobals; variable
938 : mDispatch(dispatch), mGlobals(globals) {} in WglDisplay()952 HDC dpy = mGlobals->getDefaultDummyDC(); in queryConfigs()974 mGlobals, in queryConfigs()1030 HDC dpy = mGlobals->getDummyDC(format); in createContext()1207 HDC dpy = mGlobals->getDefaultNontrivialDC(); in queryCoreProfileSupport()1231 HDC dpy = mGlobals->getDummyDC(format); in createPbufferSurfaceImpl()1251 WinGlobals* mGlobals = nullptr; member in __anonb70991b00111::WglDisplay1282 return new WglDisplay(mDispatch, &mGlobals); in getDefaultDisplay()1304 WinGlobals mGlobals; member in __anonb70991b00111::WinEngine1309 mGlobals(&mBaseDispatch) { in WinEngine()