Home
last modified time | relevance | path

Searched refs:mMaskTextureHeight (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/host/gl/
DTextureDraw.cpp192 mMaskTextureHeight(0), in TextureDraw()
406 mMaskTextureHeight = mMaskHeight; in drawImpl()
410 mMaskTextureWidth, mMaskTextureHeight, 0, in drawImpl()
419 (mMaskTextureHeight - mMaskHeight) / 2, mMaskWidth, in drawImpl()
434 overlayScale[1] = static_cast<float>(mMaskTextureHeight) / in drawImpl()
497 (width > mMaskTextureWidth) || (height > mMaskTextureHeight); in setScreenMask()
499 auto nextMaskTextureHeight = std::max(height, mMaskTextureHeight); in setScreenMask()
DTextureDraw.h92 int mMaskTextureHeight; variable