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Searched refs:mRenderThread (Results 1 – 4 of 4) sorted by relevance

/hardware/google/gfxstream/host/
DRenderChannelImpl.cpp65 mRenderThread.reset(new RenderThread(this, loadStream, contextId)); in RenderChannelImpl()
66 mRenderThread->start(); in RenderChannelImpl()
178 return mRenderThread.get(); in renderThread()
195 mRenderThread->wait(); in ~RenderChannelImpl()
231 mRenderThread->save(stream); in onSave()
DRenderChannelImpl.h112 std::unique_ptr<RenderThread> mRenderThread; variable
/hardware/interfaces/automotive/evs/aidl/impl/default/src/
DEvsGlDisplay.cpp68 mRenderThread = std::thread([this]() { renderFrames(); }); in EvsGlDisplay()
101 if (mRenderThread.joinable()) { in forceShutdown()
102 mRenderThread.join(); in forceShutdown()
/hardware/interfaces/automotive/evs/aidl/impl/default/include/
DEvsGlDisplay.h79 std::thread mRenderThread; variable