Searched refs:mRenderThread (Results 1 – 4 of 4) sorted by relevance
65 mRenderThread.reset(new RenderThread(this, loadStream, contextId)); in RenderChannelImpl()66 mRenderThread->start(); in RenderChannelImpl()178 return mRenderThread.get(); in renderThread()195 mRenderThread->wait(); in ~RenderChannelImpl()231 mRenderThread->save(stream); in onSave()
112 std::unique_ptr<RenderThread> mRenderThread; variable
68 mRenderThread = std::thread([this]() { renderFrames(); }); in EvsGlDisplay()101 if (mRenderThread.joinable()) { in forceShutdown()102 mRenderThread.join(); in forceShutdown()
79 std::thread mRenderThread; variable