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Searched refs:mTexturePool (Results 1 – 6 of 6) sorted by relevance

/hardware/google/aemu/host-common/
DMediaHostRenderer.cpp58 return mTexturePool.getTextureFrame(w, h); in getTextureFrame()
64 mTexturePool.saveDecodedFrameToTexture(frame, privData, func); in saveDecodedFrameToTexture()
68 mTexturePool.cleanUpTextures(); in cleanUpTextures()
100 mTexturePool.putTextureFrame(frame); in renderToHostColorBufferWithTextures()
118 mTexturePool.putTextureFrame(frame); in renderToHostColorBufferWithTextures()
DMediaCudaVideoHelper.cpp360 if (mUseGpuTexture && mTexturePool != nullptr) { in HandlePictureDisplay()
368 texFrame = mTexturePool->getTextureFrame(mOutputWidth, mOutputHeight); in HandlePictureDisplay()
369 mTexturePool->saveDecodedFrameToTexture( in HandlePictureDisplay()
DMediaVideoToolBoxVideoHelper.cpp586 if (mUseGpuTexture && mTexturePool != nullptr) { in copyFrameToTextures()
593 texFrame = mTexturePool->getTextureFrame(mOutputWidth, mOutputHeight); in copyFrameToTextures()
596 mTexturePool->saveDecodedFrameToTexture( in copyFrameToTextures()
/hardware/google/aemu/host-common/include/host-common/
DMediaHostRenderer.h43 mTexturePool.putTextureFrame(frame); in putTextureFrame()
48 MediaTexturePool* getTexturePool() { return &mTexturePool; } in getTexturePool()
51 MediaTexturePool mTexturePool;
DMediaCudaVideoHelper.h68 mTexturePool = pool;
85 MediaTexturePool* mTexturePool = nullptr; variable
DMediaVideoToolBoxVideoHelper.h74 mTexturePool = pool;
131 MediaTexturePool* mTexturePool = nullptr; variable