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Searched refs:mTexturesSwapped (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/host/gl/
DYUVConverter.h111 bool mTexturesSwapped = false; variable
DYUVConverter.cpp984 mTexturesSwapped = true; in swapTextures()
1004 bool uploadFormatChanged = !mTexturesSwapped && pixels && (format != mFormat); in drawConvertFromFormat()