Searched refs:mUVWidthCutoff (Results 1 – 2 of 2) sorted by relevance
121 float mUVWidthCutoff = 1.0; variable
1081 mUVWidthCutoff); in drawConvertFromFormat()1091 mUVWidthCutoff = uvWidth / uvStridePixels; in updateCutoffs()1097 mUVWidthCutoff = 1.0f; in updateCutoffs()