Searched refs:mVertexBuffer (Results 1 – 4 of 4) sorted by relevance
/hardware/google/gfxstream/host/gl/ |
D | TextureResize.h | 54 GLuint mVertexBuffer; variable 74 GLuint mVertexBuffer; variable
|
D | TextureResize.cpp | 268 s_gles2.glGenBuffers(1, &mVertexBuffer); 269 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, mVertexBuffer); 280 s_gles2.glDeleteBuffers(1, &mVertexBuffer); in ~TextureResize() 372 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, mVertexBuffer); in resize() 447 mVertexBuffer(0), in GenericResizer() 506 s_gles2.glGenBuffers(1, &mVertexBuffer); in GenericResizer() 507 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, mVertexBuffer); in GenericResizer() 566 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, mVertexBuffer); in draw() 625 s_gles2.glDeleteBuffers(1, &mVertexBuffer); in ~GenericResizer()
|
D | TextureDraw.cpp | 249 s_gles2.glGenBuffers(1, &mVertexBuffer); in TextureDraw() 250 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, mVertexBuffer); in TextureDraw() 294 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, mVertexBuffer); in drawImpl() 476 s_gles2.glDeleteBuffers(1, &mVertexBuffer); in ~TextureDraw() 523 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, mVertexBuffer); in preDrawLayer()
|
D | TextureDraw.h | 82 GLuint mVertexBuffer; variable
|