Searched refs:mVirtioGpuFences (Results 1 – 1 of 1) sorted by relevance
298 std::unordered_map<uint32_t, EmulatedFence> mVirtioGpuFences; member in gfxstream::EmulatedVirtioGpu::EmulatedVirtioGpuImpl702 auto fenceIt = mVirtioGpuFences.find(fenceId); in WaitOnEmulatedFence()703 if (fenceIt == mVirtioGpuFences.end()) { in WaitOnEmulatedFence()727 auto fenceIt = mVirtioGpuFences.find(fenceId); in SignalEmulatedFence()728 if (fenceIt == mVirtioGpuFences.end()) { in SignalEmulatedFence()743 auto [fenceIt, fenceCreated] = mVirtioGpuFences.emplace(fenceId, EmulatedFence{}); in CreateEmulatedFence()