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Searched refs:m_att0ArrayLength (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Context.cpp163 m_att0ArrayLength = stream->getBe32(); in GLESv2Context()
164 if (m_att0ArrayLength != 0) { in GLESv2Context()
165 m_att0Array.reset(new GLfloat[4 * m_att0ArrayLength]); in GLESv2Context()
166 stream->read(m_att0Array.get(), sizeof(GLfloat) * 4 * m_att0ArrayLength); in GLESv2Context()
209 stream->putBe32(m_att0ArrayLength); in onSave()
210 stream->write(m_att0Array.get(), sizeof(GLfloat) * 4 * m_att0ArrayLength); in onSave()
469 if (count > m_att0ArrayLength) { in validateAtt0PreDraw()
470 const unsigned newLen = std::max(count, 2 * m_att0ArrayLength); in validateAtt0PreDraw()
472 m_att0ArrayLength = newLen; in validateAtt0PreDraw()
476 for(unsigned int i = 0; i<m_att0ArrayLength; i++) { in validateAtt0PreDraw()
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DGLESv2Context.h143 unsigned int m_att0ArrayLength = 0; variable