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Searched refs:m_attribute0valueChanged (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Context.cpp162 m_attribute0valueChanged = stream->getByte(); in GLESv2Context()
208 stream->putByte(m_attribute0valueChanged); in onSave()
443 m_attribute0valueChanged |= in setAttribute0value()
473 m_attribute0valueChanged = true; in validateAtt0PreDraw()
475 if (m_attribute0valueChanged) { in validateAtt0PreDraw()
480 m_attribute0valueChanged = false; in validateAtt0PreDraw()
DGLESv2Context.h141 bool m_attribute0valueChanged = true; variable