Searched refs:m_backgroundLoader (Results 1 – 2 of 2) sorted by relevance
418 m_backgroundLoader = in onLoad()421 textureLoader->acquireLoaderThread(m_backgroundLoader); in onLoad()429 m_backgroundLoader->start(); in postLoad()430 m_backgroundLoader.reset(); // leave it to TextureLoader in postLoad()
170 std::shared_ptr<GLBackgroundLoader> m_backgroundLoader; variable