Searched refs:m_blendStates (Results 1 – 2 of 2) sorted by relevance
423 m_blendStates.resize(getCaps()->ext_GL_EXT_draw_buffers_indexed ? getCaps()->maxDrawBuffers in init()514 m_blendStates.resize(blendStateCount); in GLEScontext()516 stream->read(m_blendStates.data(), sizeof(BlendState) * blendStateCount); in GLEScontext()692 stream->putBe32((int)m_blendStates.size()); in onSave()693 stream->write(m_blendStates.data(), sizeof(BlendState) * m_blendStates.size()); in onSave()869 for (GLuint i = 0; i < m_blendStates.size(); ++i) { in postLoadRestoreCtx()870 if (m_blendStates[i].bEnable) in postLoadRestoreCtx()874 auto& blend = m_blendStates[i]; in postLoadRestoreCtx()881 if (m_blendStates[0].bEnable) in postLoadRestoreCtx()885 auto& blend = m_blendStates[0]; in postLoadRestoreCtx()[all …]
579 std::vector<BlendState> m_blendStates; variable