Searched refs:m_compileStatus (Results 1 – 2 of 2) sorted by relevance
55 m_compileStatus = stream->getByte(); in ShaderParser()77 stream->putByte(m_compileStatus); in onSave()95 if (m_compileStatus) in restore()193 m_compileStatus = val; in setCompileStatus()
54 bool getCompileStatus() const { return m_compileStatus; } in getCompileStatus()83 bool m_compileStatus = false; variable