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Searched refs:m_copyReadBuffer (Results 1 – 5 of 5) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DGLEScontext.cpp472 m_copyReadBuffer = static_cast<GLuint>(stream->getBe32()); in GLEScontext()
655 stream->putBe32(m_copyReadBuffer); in onSave()
1213 m_copyReadBuffer = buffer; in bindBuffer()
1310 if (m_copyReadBuffer == buffer) in unbindBuffer()
1311 m_copyReadBuffer = 0; in unbindBuffer()
1354 return m_copyReadBuffer != 0; in isBindedBuffer()
1387 return m_copyReadBuffer; in getBuffer()
/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp90 m_copyReadBuffer = 0; in init()
724 if (m_copyReadBuffer == id) in unBindBuffer()
725 m_copyReadBuffer = 0; in unBindBuffer()
767 m_copyReadBuffer = id; in bindBuffer()
955 ret = m_copyReadBuffer; in getBuffer()
/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DGLEScontext.h546 GLuint m_copyReadBuffer = 0; variable
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Context.cpp366 bindBuffer(GL_COPY_READ_BUFFER, m_copyReadBuffer); in postLoadRestoreCtx()
/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLClientState.h628 GLuint m_copyReadBuffer; variable