Searched refs:m_copyReadBuffer (Results 1 – 5 of 5) sorted by relevance
472 m_copyReadBuffer = static_cast<GLuint>(stream->getBe32()); in GLEScontext()655 stream->putBe32(m_copyReadBuffer); in onSave()1213 m_copyReadBuffer = buffer; in bindBuffer()1310 if (m_copyReadBuffer == buffer) in unbindBuffer()1311 m_copyReadBuffer = 0; in unbindBuffer()1354 return m_copyReadBuffer != 0; in isBindedBuffer()1387 return m_copyReadBuffer; in getBuffer()
90 m_copyReadBuffer = 0; in init()724 if (m_copyReadBuffer == id) in unBindBuffer()725 m_copyReadBuffer = 0; in unBindBuffer()767 m_copyReadBuffer = id; in bindBuffer()955 ret = m_copyReadBuffer; in getBuffer()
546 GLuint m_copyReadBuffer = 0; variable
366 bindBuffer(GL_COPY_READ_BUFFER, m_copyReadBuffer); in postLoadRestoreCtx()
628 GLuint m_copyReadBuffer; variable