Searched refs:m_deleteStatus (Results 1 – 2 of 2) sorted by relevance
56 void setDeleteStatus(bool val) { m_deleteStatus = val; } in setDeleteStatus()57 bool getDeleteStatus() const { return m_deleteStatus; } in getDeleteStatus()84 bool m_deleteStatus = false; variable
56 m_deleteStatus = stream->getByte(); in ShaderParser()78 stream->putByte(m_deleteStatus); in onSave()