Searched refs:m_funcMask (Results 1 – 2 of 2) sorted by relevance
603 GLuint m_funcMask = -1; // all bits set to 1 member
909 m_stencilStates[i].m_ref, m_stencilStates[i].m_funcMask); in postLoadRestoreCtx()1644 m_stencilStates[idx].m_funcMask = mask; in setStencilFuncSeparate()