Searched refs:m_glEnableList (Results 1 – 2 of 2) sorted by relevance
507 loadCollection(stream, &m_glEnableList, in GLEScontext()687 saveCollection(stream, m_glEnableList, [](android::base::Stream* stream, in onSave()852 for (auto item : m_glEnableList) { in postLoadRestoreCtx()1525 m_glEnableList[item] = isEnable; in setEnable()1553 return android::base::findOrDefault(m_glEnableList, item, false); in isEnabled()
577 std::unordered_map<GLenum, bool> m_glEnableList = std::unordered_map<GLenum, bool>(); variable