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Searched refs:m_max_vertexAttribBindings (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.h160 GLint m_max_vertexAttribBindings; variable
DGL2Encoder.cpp112 m_max_vertexAttribBindings = 0; in GL2Encoder()
1005 if (ctx->m_max_vertexAttribBindings != 0) { in s_glGetIntegerv()
1006 *ptr = ctx->m_max_vertexAttribBindings; in s_glGetIntegerv()
1009 ctx->m_max_vertexAttribBindings = *ptr; in s_glGetIntegerv()